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Porting Quest Apps to Vision Pro: Puzzling Places Case Study

Daniel Sproll is a trained cognitive scientist working with XR technologies for over a decade.
He is the co-founder of realities.io a German studio producing multiple award winning #vr experiences, the latest being the indie VR hit Puzzling Places launched on Quest and now available also on #visionpro.

We will dive deep into their journey when porting the app to the Apple device
An unexpected challenge they encountered when designing a 3D puzzling game
How the team cleverly used sound design to elevate the game for their users
How bringing puzzling places to Mixed reality impacted the user experience

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CONNECT WITH DANIEL
💼 Linkedin: https://www.linkedin.com/in/daniel-sproll-b9a1a55b/
🔗 Website: https://www.meta.com/en-gb/experiences/3931148300302917/

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CONNECT WITH ME
🐤X (Twitter): https://twitter.com/GabRoXR
💼 Linkedin: https://www.linkedin.com/in/gabriele-romagnolixr/
🔗Link-in Bio: https://beacons.ai/gabroxr

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