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Season 1

Feb. 19, 2025

The Present and Future of XR Gaming with Jesse Schell

Jesse Schell is the CEO of Schell Games, a team of more than one hundred fifty people with an impressive success streak. Some of their greatest success include games like Among Us and the “Expect You To Die” Trilogy and …

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Feb. 12, 2025

How to Build Co-Located MR Games for Quest

Steven founded Fantail Games to create Mixed Reality games that deepen our connection with the real world, the physical environment and our friends/family. He has worked on 40+ games with clients including Disney, Universal, ...

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Feb. 5, 2025

How to Build a Better Typing Experience in XR Powered by AI

Olivier Plante has over 12 years of experience as an innovator, team lead, founder, and is now the CEO of Fleksy: a white-label keyboard powering the best typing experiences in the world. I jumped into this conversation curio...

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Jan. 29, 2025

How to Design the Product and Experiences of the Future

Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/ Avi Bar-Zeev has been at the forefront of Spatial Computing for over 30 years. He co-invented the Hololens AR headset in 2010, helped define...

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Jan. 22, 2025

How to use AI to Rig and Animate Characters

Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/ Gordon is the co-founder of Anything World, a startup that wants to make everyone a 3D content creator using AI! One of the things that make...

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Jan. 16, 2025

The Impact of AI on XR, Education, Employment, and the World

Charlie Fink is a Producer, Podcaster, Author, Professor, and Forbes columnist, covering AI, XR, and the Metaverse. In this interview, we discuss: The current state of XR How AR might not be the perfect match for AI as we all...

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Jan. 8, 2025

How to Build Tech Communities

Matt is the Sr. community programs manager at Mozilla: the non-profit behind Firefox that empowers people to shape a healthier digital world. He has built from scratch several online communities for users and developers and i...

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Dec. 18, 2024

How OVER is Building the Largest 3D Map of the World

Diego di Tommaso is the co-founder of OVER, an ambitious startup seeking to merge the physical and virtual world through Augmented Reality (AR). And while this vision sounds very ambitious and something we have heard before, ...

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Dec. 11, 2024

Running an immersive agency in the era of AI

David Marak has been active in XR since the early days of Google Cardboard and the first prototypes of augmented reality. Six years ago, he co-founded the immersive studio Yord, which has since expanded worldwide and is now r...

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Dec. 4, 2024

Why the Future of XR is Built on the WEB

Jonathan Hale is the CEO and CTO of the Wonderland Engine, a hyper-optimized 3D engine for 3D, VR, and AR on the web. If you've played any of the WebXR apps suggested by the Meta Quest Browser, it most likely …

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Nov. 27, 2024

The Free Open Source Toolkit for Emerging Musicians

Max Tiel is one of the co-founder of Thunderboom Records, a dutch studio committed to empowering musicians, professionals and organizations in the music industry that like many others creative fields has been shaken up by Gen...

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Nov. 20, 2024

Real-Time 3D Asset Generation with AI

Andreas Edesberg is the co-founder and CEO of Sloyd. With over 300,000 users globally, Sloyd is on a mission to make 3D asset creation accessible, quick, and easy. But are they living up to the expectations and needs of studi...

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Nov. 12, 2024

How PlayCanvas Is Building the Future of 3D on the Web

You’ve just heard Will Eastcott, CEO of PlayCanvas, one of the most popular open-source 3D engines for the web. Before founding PlayCanvas, Will worked at major game studios like EA, Sony, and Activision, contributing to titl...

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Oct. 29, 2024

Learn About Spatial Sound Design with Jelmer Althuis

Jelmer Althuis is the founder of Sphere of Sound, a company dedicated to crafting cutting-edge audio solutions that redefine immersive experiences. He also serves as the Audio Director at VRelax, where he specializes in desig...

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Oct. 22, 2024

Artivive Turns Artists into Digital Storytellers

Sergiu Ardelean is a serial Austrain entrepreneur. He successfully exited an Augmented Reality agency in Vienna that served prestigious clients such as Volkswagen and Audi across 42 countries. He is now leading Artivive: the ...

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Oct. 15, 2024

Fluid’s Game-Changing Approach to Productivity in XR

John Dagdalen is the founder of Fluid an app that turns your VR headset into a spatial computer. Spatial computing and productivity are hot topics with various hardware and software players trying to crack the code and get th...

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Oct. 9, 2024

Mastering Craft and Controversy in GenAI Video

Billy Boman is a Swedish AI Artist, Creator and educator with over a decade-long career in design. He is a visual AI storyteller who has created some of the most cohesive and impressive AI generated video I have ever seen. …

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Oct. 7, 2024

This episode was created entirely with AI

This episode was created entirely using NotebookLM from Google. These were the publicly available content I used as sources: - CMA report on AI foundation Models - Competition in GenAI - EU initiative on Web 4.0 and Virtual w...

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Sept. 24, 2024

Can AI Save XR Collaboration? A Detailed Discussion with Gabe Baker

Gabe Baker is a former teacher and education researcher, who took the leap into immersive tech. He made Frame, a platform that makes it easy to communicate, collaborate, and create in 3D environments directly in the web brows...

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Sept. 17, 2024

Can ChatGPT code Beat Saber?

Quanetin Valenbois is an XR Developer, Teacher, Content Creator and CEO at Valem Studio. He has been working professionally in VR since 2017 he soon realized there was a lack of quality content developers people could rely on...

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Sept. 10, 2024

Experience 4D Gaussian Splats in VR: from Capture to Distribution

Gaussian splatting or for short G splats is the latest method to capture objects or entire complex 3D scenes using only a video. It falls under the category of Radiance Fields much like Nerfs but it's actually quite different...

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Sept. 5, 2024

Mixed Reality Capture: Why it Matters and How to Do It

Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/ Dr Doom is the cofounder & CEO of LIV. He spent 11 years in tech with 7 of those consisting of founding & running LIV, the world's leading X...

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Aug. 28, 2024

How Oskar Stallberg Turns Procedural Generation into Successful Games

Oskar Stålberg is an established indie Game Developer, and a real authority when it comes to procedural content generation. He has worked on Tom Clancy's The Division and later focused on his own titles like Bad North and Tow...

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Aug. 14, 2024

HOLOGATE's Journey from VR Games to Military Training

Leif Petersen is the founder and CEO of HOLOGATE, a global leader in extended reality solutions with an interesting success story. It all started with entertainment and since its inception Hologate has expanded to hundreds of...

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