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Season 1

May 8, 2024

The EU AI Act: What it Means for Deep Tech Founders

Alexandra Magaard is a storyteller, strategist, policy wonk and the former Head of Tech Policy at iconomy in Berlin, a capacity builder organization for the European tech ecosystem. She advised multiple startups and scaleups ...

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May 1, 2024

The Future of VR Travel: From Photorealism to AI Guides

Akin Bilgic is one of the founders of BRINK XR - creators of BRINK Traveler, a top-rated virtual travel experience featuring fully immersive photorealistic 3D environments from around the world. It is without a doubt one of t...

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April 24, 2024

Beyond the Screen: the Science of Human Vision and AR Glasses

Tomas Sluka worked as a research engineer at CERN on the development of electronic nano-devices. During his scientific career, he co-authored over 50 scientific papers, 10 patent applications and Is now the CEO and co-founder...

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April 16, 2024

The Truth of Using Gen AI for Game Development

Jussi Kemppainen, has over 24 years of experience as game designer, director, 3D and VFX artist and has embarked on a journey to create a full game with the help of AI: Echos of Somewhere, now available as a demo …

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April 10, 2024

How to Capture and Relive Memories in 3D (without a Vision Pro)

Andrew R McHugh is the founder and CEO of Wist, an app for stepping inside your memories on mobile and in XR. Previously at Samsung, he was Team Lead and Senior Designer at the XR Design Group. Andrew contributed to …

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April 3, 2024

How to Build AR Experiences for Brands on Any Street

Stefan Marx and Anne-Sophie Panzer are the cofounders of Zaubar, an AI-powered platform to augment reality at every location. Over the past years Zaubar has worked with renowned brands such as Cocal cola, Siemens, Meissen, Bo...

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March 27, 2024

Building Virtual Worlds with Generative AI

Adam B. Levine is an asymmetrical thinker, drawn by disruptive technologies starting with blockchain and more recently venturing into AI. He is Chief innovation Officer at Blockade Labs a gen Ai tool that allows anybody to cr...

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March 20, 2024

Digital Fashion: from Sustainability to Digital identities

Suza Vos is a digital fashion pioneer. During the beginning of her career at the Fabricant she had the chance to work with renowned brands like Off White, Adidas, Puma, Star Atlas and Ubisoft. She has now become an independe...

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March 13, 2024

Tools and Resources to learn and master NeRFs and Gaussian splatting

Michael Rubloff is a leader in neural radiance fields (also known as. NeRF), a technology that turns 2D images into photorealistic three-dimensional scenes. He established the largest independent Discord server for radiance f...

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March 6, 2024

The future of 3D GEN AI: From Assets to World-building

Tejas Kulkarni holds a PhD in Computer Science and Artificial Intelligence at MIT. He has worked on large AI systems at Google deep Mind and he is now CEO of Common Sense Machine, An AI platform that turns images, video …

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Feb. 28, 2024

Using data to improve XR apps' performance, retention, and presence

Tony Bevilacqua is the Founder and CEO of Cognitive3D, a spatial #analytics platform that allows XR teams to collect spatial data understand user behaviors in #3d space, measure the user level of presence and build better and...

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Feb. 14, 2024

The Power of AI for Brands: Strategies, Engagement, and Growth

As Sr. director of innovation at Media Monks Funs Jacobs focuses on helping companies navigate this shift in brand building. Media Monk has been named the AI Agency of the Year by Adweek, for demonstrating “exceptional talen...

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Feb. 7, 2024

Using AI as a Designer: Challenges and Best Practices for Design Spri…

Markus Edgar Hormes is the Co-Founder of WorkPlayExperience, a German service innovation consultancy helping organizations of all sizes to tackle complex business problems. He is a co-author of the top-selling book, “This is ...

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Jan. 31, 2024

A Future with XR and AI: from Dystopia to Reality

Keiichi Matsuda is Director of Liquid City a design practice on the bleeding edge of XR, working with the world's top technology companies to define concepts of the future. He is a designer and film-maker exploring the collis...

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Jan. 25, 2024

Equity, Trust and Magic: Navigating Tradeoffs in GenAI

Daniel C. Robbins is a Principal Designer at Adobe, working on both strategy and production across 3D/AR/VR projects with a focus on generative AI. He's also helped craft integrity aspects of Horizon Worlds at Meta, advanced ...

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Jan. 17, 2024

Turning Point Clouds, Nerfs and Gsplats into Art

Ruben Frosali aka Rubenfro is a visual effect artist and director with over 16 years of experience, specializing in volumetric captures, point clouds, and large particle-based dynamic environments. In 2018 he started focusing...

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Jan. 11, 2024

Navigating 3D Gen AI: Present Realities, Future Opportunities

🔔 Subscribe to Meshy using the code "XRAI20" to get 20% off 😉 Ethan Hu holds a PhD in Computer graphics and AI from MIT, is a serial founder in Silicon Valley and CEO at Meshy. This AI-powered tool allows …

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Dec. 19, 2023

How Smart Glasses Will Replace Your Laptop

Rohil loves design, dreaming of new ideas, and making them a reality. He is the founder and CEO of Nimo Planet: a new device designed with the vision to create the world's best productivity computer that fits in the pocket …

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Dec. 13, 2023

SuperNfty: the massive NFT project that keeps giving

Known for his popular collections Floating Heads, Imps and Spirits, Sander a.k.a. SuperNfty has created more than 10K unique NFTs with a trading volume of over 1800 ETH and was the first project to grant holders 3D files. His...

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Dec. 6, 2023

Building Virtual Worlds with Unreal Engine

Alex Coulombe is an authorized Epic Games instructor, Unreal Engine expert and founder of Agile Lens, a NYC based XR creative studio. Projects and clients include Epic Games, Intel, Dell, HTC, Magic Leap among many others. As...

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Dec. 1, 2023

VR concerts: a look at the backstage

Antony Vitillo, also known as the Skarredghost, is a CTO with 2 lives. At night he has built XR apps since 2014 like HitMotion Reloaded (who implemented MR already in 2019) and most recently the social app VRROOM. During the …

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