Keiichi Matsuda is Director of Liquid City a design practice on the bleeding edge of #XR, working with the world's top technology companies to define concepts of the future. He is a designer and film-maker exploring the collision of physical and virtual, as technology transforms society, and new realities are…
Daniel C. Robbins is a Principal Designer as #Adobe, working on both strategy and production across 3D/AR/VR projects with a focus on generative AI. He's also helped craft integrity aspects of Horizon Worlds at Meta, advanced AR/VR projects at HTC and capped a long tenure at Microsoft by helping bring…
Ruben Frosali aka Rubenfro is a visual effect artist and director with over 16 years of experience, specializing in volumetric captures, point clouds, and large particle-based dynamic environments. In 2018 he started focusing on immersive content producing real-time art installations exhibited around Japan, Taiwan, and New Zealand as well as…
🔔 Subscribe to Meshy using the code "XRAI20" to get 20% off 😉 Ethan Hu holds a PhD in Computer graphics and #AI from MIT is a serial founder in Silicon Valley and CEO at Meshy. This #generativeai tool allows you to create #3d models solely from text or even…
Rohil loves design, dreaming of new ideas, and making them a reality. He is the founder and CEO of Nimo Planet: a new device designed with the vision to create the world's best #productivity computer that fits in the pocket and enables anyone to work from anywhere. Currently, his hands…
Known for his popular collections Floating Heads, Imps and Spirits, Sander a.k.a. SuperNfty has created more than 10K unique #nfts with a trading volume of over 1800 ETH and was the first project to grant holders 3D files. His style is heavily influenced by Pop culture, Anime, Street art and…
Alex Coulombe is an authorized Epic Games instructor, Unreal Engine expert and founder of Agile Lens, a NYC based XR creative studio. Projects and clients include Epic Games, Intel, Dell, HTC, Magic Leap among many others. As an architect turned into XR-chitect he focuses on building virtual environments and the…
Antony Vitillo, also known as the Skarredghost, is a CTO with 2 lives. At night he has built #xr apps since 2014 like HitMotion Reloaded (who implemented MR already in 2019) and most recently the social app VRROOM. During the day he writes a popular blog, speaks at conferences and…